Greenwash
Tuesday, 14 January 2014
Greenwash
Thursday, 9 January 2014
Funimation Logo
Funimation use this intro to any anime they licence, its a montage of different animated versions of there normal logo and each one shows a different genre of anime or Japanese culture. Each one show the multitude of styles that the company works with.
Tuesday, 7 January 2014
The Inheritance Cycle by Christopher Paolini
These are the four book covers used for Christopher Paolini's- The Inheritance Cycle. Created by John Jude Palencar famous for over 100 book covers. The covers are quite simple in concept but the art is very detailed. The style of each Dragon gives you an idea in your head of what you will be imagining while reading the books. Each one uses a simple background, some with what looks like a mountain range to indicate they are flying. The same font is used on each but to keep with the style and little focus points like the R stand out on the covers.
Monday, 6 January 2014
Teesside University
Teesside University
MA Concept Art for Games and Animation
Entry requirements:
- 2.2 degree (or above) or significantly documented relevant industry experience
- Portfolio of appropriate illustration work of a good standard.
My opinion:
The course can link into other industries like comics and film so it widens my options, they also have links to the outside industry and the tutors all have industry experience, they also look at character design, environment design and storytelling. there is also freelance work and workshops you can do.
University of Hertfordshire
University of Hertfordshire
3D Games Art BA (Hons)
Entry requirements:280 points from GCE A Levels (or equivalent) including a qualification in an art-related subject plus GCSE English language and maths at grade C or above and Key Skills are accepted as equivalent. Selection is based on a portfolio interview, after which you may be required to complete a Foundation Year or Foundation Diploma before progressing to the degree course.
My Opinion:
I like how this course focuses on just the art of games and not the actual programming and also on the soundtracks of games. Some of the art that come out of the course look really good and well made.
De Montfort University
De Montfort University- Leicesiter
Game Art Design BA (Hons)
Requirements:
A good portfolio and normally:
- Art and Design Foundation or
- 260 UCAS Points from at least two A Levels or equivalent, including a grade C or above in Art and Design
- Five GCSEs at grade C or above, including Maths and English
- BTEC requirements: Distinction Merit Merit (DMM) at National Diploma Level.
- Additional qualifications can contribute towards the points score such as a third A Level or AS Levels
- International Baccalaureate: 28+ points.
My opinion:
From the games that previous learners have worked on i can see that there is a high standard of work and can tell that they give a professional learning environment. I like how they bring in other outside tutors and professional artists to mix up your experience and give you different views of the field of work.
Doncaster University
Doncaster University
FdA in Animation and Games Art
Requirements (one of the following):
- 200 UCAS Tariff Points- from at least 2 GCE A Levels or BTEC National qualifications or a Foundation Diploma
- Access to HE Diploma in an art related programme with at least 45 credits at Level 3
- Art & Design GNVQ- Pass
- AVCE, Art & Design- Grade C
- Accreditation of Prior Learning (APL)
My Opinion:
The course is quite appealing due to the quality of work that has come out of it and they use professional/industry standard equipment. The tutors have worked in the industry so have high knowledge of it and could give a lot of information.
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